tile-width and tile-height are gone. In their place the config states a
box and a grid, all four settings caps of the same kind:
max-width = 90ppt # the box the grid may fill
max-height = 90ppt
max-columns = 4 # the grid inside it
max-rows = 4
A thumbnail is that box divided by those caps. The property that buys is
that a thumbnail's size no longer depends on how many windows are open:
one window gets the same thumbnail as thirty, in a smaller overlay,
because the overlay hugs whatever is actually there. Rows past max-rows
still scroll.
It also removes two things that were hard to explain. tile-height used to
default to the display's aspect through a rule you could only learn from
the documentation — the shape now falls out of the box and the grid.
And ppt meant "of the display width" on one key and "of the display
height" on another; the two remaining lengths take the axis their name
implies.
The 90% fill constant went with them: it was an invisible cap doing the
job max-width now does out loud, and its old value is the default.
Turning labels off now gives that row to the thumbnails rather than
shrinking the window, which follows from the box being what you asked
for. Verified on a 1280x1440 display: 90ppt gives a 1149x1293 overlay,
60ppt gives 765x861, and caps of 2x2 in the same box give larger
thumbnails that scroll after two rows.
253 lines
11 KiB
Markdown
253 lines
11 KiB
Markdown
# wl-pick
|
|
|
|
A window switcher for wlroots compositors: a grid overlay of **live** window
|
|
previews that looks like a rofi theme, and tells you which one you picked.
|
|
|
|
It replaces a `wlthumbs | rofi` pipeline, and doubles as a screencast source
|
|
picker for the desktop portal. The difference is that no thumbnails
|
|
exist: each window is captured straight into a `wl_shm` buffer that is handed to
|
|
its own `wl_subsurface`, and `wp_viewporter` tells the compositor which rectangle
|
|
to scale it into. There is no image encoding, no scaler, and no full-resolution
|
|
bitmap in this process — which is also why it appears in about 60 ms and holds
|
|
~18 MB of RSS however many windows are open.
|
|
|
|
```
|
|
sway-tree 0.6ms window list + con_ids over sway IPC
|
|
toplevels 0.2ms ext-foreign-toplevel-list handles
|
|
constraints 1.5ms every capture session's buffer size, in one roundtrip
|
|
capture 52.5ms 8 windows, all frames in flight at once
|
|
labels 0.0ms shaped on a worker thread while the captures ran
|
|
mapped 4.9ms layer surface + subsurfaces on screen
|
|
```
|
|
|
|
The capture phase is the compositor reading full-resolution window pixels out of
|
|
the GPU. It is bandwidth-bound (~1.1 GB/s here) and unaffected by how large the
|
|
thumbnails are — which also makes it a free window to do other work in. Loading
|
|
a font and rasterising its first glyphs costs ~20ms, so labels are shaped on a
|
|
worker thread started before the captures and joined after them, and cost
|
|
nothing in wall clock.
|
|
|
|
## Status
|
|
|
|
Working: a labelled grid of live previews with keyboard navigation. Type-to-filter
|
|
is the one thing the rofi version had that this doesn't — see the roadmap.
|
|
|
|
## Usage
|
|
|
|
```
|
|
wl-pick [--format tsv|json|portal] [--live all|current|none] [--fps N]
|
|
[--no-outputs] [--hide-labels] [--font FAMILY] [--font-size PX]
|
|
[--timeout SECS] [--verbose]
|
|
```
|
|
|
|
- `--format tsv|json|portal` how to report the pick (default `tsv`)
|
|
- `--live all|current|none` which tiles keep updating (default `all`; displays
|
|
are always a single snapshot)
|
|
- `--fps N` cap on live updates per tile per second (default 12)
|
|
- `--no-outputs` windows only; displays are included as tiles by default
|
|
- `--hide-labels` draws an icon-only grid
|
|
- `--font FAMILY` label font family (default: the system monospace font)
|
|
- `--font-size PX` label size in logical px
|
|
- `--config PATH` config file (default `~/.config/wl-pick/config`)
|
|
- `--timeout SECS` exits after a deadline, in case the keyboard grab ever traps
|
|
you
|
|
- `--verbose` phase timings, the tile list, and capture stats
|
|
|
|
wl-pick is a chooser: the pick goes to stdout, nothing does if you cancel, and
|
|
the exit status is 0 for a pick and 1 for a cancel. It never acts on the choice —
|
|
it has no idea what you want to do with it. Focusing on sway looks like this:
|
|
|
|
```sh
|
|
#!/usr/bin/env bash
|
|
# ~/.local/bin/winmenu, bound to $mod+Tab
|
|
IFS=$'\t' read -r type id toplevel app title < <(wl-pick) || exit 0
|
|
case $type in
|
|
window) swaymsg "[con_id=$id] focus" ;;
|
|
output) swaymsg "focus output $id" ;;
|
|
esac
|
|
```
|
|
|
|
Windows only, as a one-liner:
|
|
|
|
```sh
|
|
swaymsg "[con_id=$(wl-pick --no-outputs | cut -f2)] focus"
|
|
```
|
|
|
|
Three formats, because the identifiers different consumers need differ:
|
|
|
|
| `--format` | output |
|
|
|---|---|
|
|
| `tsv` (default) | `TYPE⇥ID⇥TOPLEVEL_ID⇥APP⇥TITLE` — `ID` is the sway `con_id`, or the output name for a display; `TOPLEVEL_ID` is the ext-foreign-toplevel-list-v1 identifier that `grim -T` and the portal capture by |
|
|
| `json` | the same record with every key always present, for `jq` |
|
|
| `portal` | `Monitor: NAME` or `Window: TOPLEVEL_ID` |
|
|
|
|
`portal` is exactly what xdg-desktop-portal-wlr's `simple` chooser reads, so
|
|
wl-pick can be the picker for `getDisplayMedia` and friends — with live previews
|
|
of both windows and displays:
|
|
|
|
```ini
|
|
[screencast]
|
|
chooser_type=simple
|
|
chooser_cmd=wl-pick --format portal
|
|
```
|
|
|
|
| key | |
|
|
|---|---|
|
|
| `→` `←` / `l` `h` / `Tab` `Shift+Tab` | next / previous tile |
|
|
| `↓` `↑` / `j` `k` | move a row |
|
|
| `Home` `End` / `PgUp` `PgDn` | first / last, or a screen at a time |
|
|
| `Enter` | pick the selection |
|
|
| `Escape` / `q` | cancel |
|
|
| click | pick that tile |
|
|
| scroll | next / previous tile |
|
|
|
|
Hovering deliberately does not move the selection — the keyboard keeps it, and a
|
|
click acts on whatever is under the cursor. Clicking the margin, a gap, or an
|
|
empty cell of a ragged last row does nothing. Tiles are subsurfaces, so a click
|
|
on a thumbnail identifies its tile by surface; only clicks on the chrome around
|
|
them need hit-testing.
|
|
|
|
Navigation reads raw evdev keycodes, so it is layout-independent — but it also
|
|
means virtual-keyboard clients such as `wtype` (which invent their own keymap)
|
|
cannot drive it. That goes away with xkb support, which filtering needs anyway.
|
|
|
|
## Live previews
|
|
|
|
Capture sessions stay open, so a tile can be refreshed. Three things keep that
|
|
from being expensive:
|
|
|
|
- **It is damage-driven.** After a session's first frame the compositor only
|
|
produces another once the window content changes, so a request left
|
|
outstanding on an idle window costs nothing. Measured over 4s with one
|
|
animating window out of ten: `52,52,1,1,1,1,1,1,13,1` frames — the static
|
|
windows delivered exactly their first frame and nothing more.
|
|
- **Frame callbacks are the clock.** Re-captures are driven by the overlay's own
|
|
`wl_surface.frame` callbacks, so they stop when it isn't being presented, and
|
|
`--fps` throttles per tile on top of that (12 fps measured as 12.1).
|
|
- **Two buffers per window, alternating.** A capture must not write into a buffer
|
|
the compositor is reading, so each window gets two and `wl_buffer.release`
|
|
decides which is free. Note that release is the entire contract: with `wl_shm`
|
|
the compositor copies the pixels out at commit and hands the buffer straight
|
|
back, so the slot on screen is usually free too — waiting for it to stop being
|
|
displayed instead deadlocks after two frames.
|
|
|
|
The cost is memory and bandwidth: two full-resolution buffers per window (138 MB
|
|
of shm for eight windows and a display here, against 83 MB with `--live none`)
|
|
and a readback per refreshed frame. `--live current` refreshes only the selected tile,
|
|
which is much cheaper and still reads as alive.
|
|
|
|
## Config
|
|
|
|
`~/.config/wl-pick/config`, or `--config PATH`. Flat `key = value` lines with
|
|
`#` comments, everything optional, and a flag always beats the file. No TOML
|
|
dependency, because there is nothing to nest.
|
|
|
|
```ini
|
|
background = #282828 # the grid's backdrop
|
|
foreground = #ebdbb2 # label text
|
|
selection = #d79921 # the highlighted tile
|
|
selection-text = #282828 # its label
|
|
border = #d79921
|
|
border-width = 2px
|
|
|
|
max-width = 90ppt # the box the grid may fill
|
|
max-height = 90ppt
|
|
max-columns = 4 # thumbnails are that box divided by these
|
|
max-rows = 4
|
|
|
|
font = monospace
|
|
font-size = 13.3
|
|
labels = yes
|
|
outputs = yes
|
|
live = all
|
|
fps = 12
|
|
format = tsv
|
|
```
|
|
|
|
Sizes take sway's units: `600px` is absolute, `90ppt` a percentage — and the
|
|
percentage resolves against **the display the grid actually appears on**, every
|
|
time it runs. On a mixed setup one file gives 90% of a 1280-wide laptop panel and
|
|
90% of a 3840-wide monitor, rather than a pixel count that suits one and looks
|
|
wrong on the other. The overlay maps explicitly on that display, at its scale, so
|
|
mixed-DPI renders crisply either way.
|
|
|
|
All four sizing settings are **caps**:
|
|
|
|
- `max-width` and `max-height` bound the overlay.
|
|
- `max-columns` and `max-rows` bound the grid inside it.
|
|
|
|
A thumbnail is simply that box divided by those caps, which means **its size
|
|
never depends on how many windows are open**: one window gets the same
|
|
thumbnail as thirty, in a smaller overlay, because the overlay hugs whatever is
|
|
actually there. Rows past `max-rows` scroll, with a scrollbar in the right
|
|
margin, `PgUp`/`PgDn`, and the selection always kept in view. Tiles scrolled out
|
|
of sight are unmapped, so live capture skips them too.
|
|
|
|
Turning labels off gives that row back to the thumbnails rather than shrinking
|
|
the window, since the box is what you asked for either way.
|
|
|
|
## Look
|
|
|
|
The defaults come from the rofi theme this replaces: gruvbox dark, a yellow
|
|
selection filling the element padding, `ceil(sqrt(n))` columns capped at 4,
|
|
`title · app` centred underneath. Padding, gaps and margins are still fixed, in
|
|
`src/theme.rs`.
|
|
|
|
The label font defaults to the system monospace font — whatever `fc-match
|
|
monospace` answers, which is what the rest of the desktop uses. (cosmic-text's
|
|
own generic resolves through a built-in preference that is usually not
|
|
installed, and then lands on an arbitrary face, so it is asked directly
|
|
instead; if fontconfig isn't available, a short list of common distribution
|
|
defaults is tried.) `--font` names a family instead, and `--verbose` reports
|
|
which family the labels were actually shaped with.
|
|
|
|
Naming a family scans your own font directories first because they are small;
|
|
the full system scan (~37ms) happens only if it isn't found there. An unknown
|
|
family falls back to whatever cosmic-text picks rather than failing. Long titles
|
|
are ellipsised to the cell.
|
|
|
|
## Requirements
|
|
|
|
A wlroots compositor advertising `ext-image-copy-capture-v1`,
|
|
`ext-image-capture-source-v1` (with the foreign-toplevel source manager),
|
|
`ext-foreign-toplevel-list-v1`, `wlr-layer-shell-unstable-v1` and
|
|
`wp_viewporter` — sway 1.11+, and in principle Hyprland, labwc and jay, though
|
|
only sway is tested. sway is also the source of truth for the window list, over
|
|
its IPC socket, which is the one thing that would need replacing to run
|
|
elsewhere (`ext-foreign-toplevel-list-v1` already reports app id and title).
|
|
|
|
Known upstream issue: holding per-toplevel capture sessions open makes windows
|
|
blurry on **fractionally scaled** outputs
|
|
([sway#9113](https://github.com/swaywm/sway/issues/9113)). Integer scales are
|
|
unaffected. It matters more once previews are live.
|
|
|
|
## Roadmap
|
|
|
|
- type-to-filter with fzf-quality fuzzy matching (and the xkb keyboard input it
|
|
needs, which would also let virtual-keyboard clients drive the overlay)
|
|
- dmabuf capture, so the pixels never leave the GPU at all — and live previews
|
|
stop costing a readback per frame
|
|
|
|
## Source layout
|
|
|
|
```
|
|
main.rs orchestration: list, capture, map, report the pick
|
|
cli.rs flags, defaults, and the help text that documents them
|
|
sway.rs the window list and display names, over sway's IPC socket
|
|
target.rs what a tile stands for, and the three output formats
|
|
app.rs the Wayland client state every event dispatches into
|
|
capture.rs capture sessions, their buffers, and the live clock
|
|
overlay.rs the layer surface, the drawing, and the keyboard
|
|
theme.rs colours, grid geometry, aspect fitting
|
|
text.rs label shaping on a worker thread
|
|
shm.rs memfd allocation and the ARGB painter
|
|
```
|
|
|
|
## Building
|
|
|
|
```
|
|
cargo build --release
|
|
cargo test # grid geometry and hit-testing, ellipsising, output
|
|
# formats, glyph output
|
|
```
|