--focus and sway::focus are gone. Showing the grid and reporting the choice is the whole job; deciding what the choice means belongs to whoever called it, and keeping that decision here only invited more of it (focus which way? move? swap? scratchpad?). The sway IPC connection is now scoped to building the list and closed before the overlay maps. --help no longer just names the three formats, it shows them. Each gets a real sample line, what every column means, and where the format is meant to be used: tsv for `IFS=$'\t' read` or cut, json for jq, portal for xdg-desktop-portal-wlr's simple chooser, with the config stanza to paste. Plus worked examples of focusing a window, handling either kind of pick, and screenshotting one with grim -T.
170 lines
7.2 KiB
Markdown
170 lines
7.2 KiB
Markdown
# wlgrid
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A window switcher for wlroots compositors: a grid overlay of **live** window
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previews that looks like a rofi theme, and tells you which one you picked.
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It replaces a `wlthumbs | rofi` pipeline, and doubles as a screencast source
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picker for the desktop portal. The difference is that no thumbnails
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exist: each window is captured straight into a `wl_shm` buffer that is handed to
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its own `wl_subsurface`, and `wp_viewporter` tells the compositor which rectangle
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to scale it into. There is no image encoding, no scaler, and no full-resolution
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bitmap in this process — which is also why it appears in about 60 ms and holds
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~18 MB of RSS however many windows are open.
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```
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sway-tree 0.6ms window list + con_ids over sway IPC
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toplevels 0.2ms ext-foreign-toplevel-list handles
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constraints 1.5ms every capture session's buffer size, in one roundtrip
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capture 52.5ms 8 windows, all frames in flight at once
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labels 0.0ms shaped on a worker thread while the captures ran
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mapped 4.9ms layer surface + subsurfaces on screen
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```
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The capture phase is the compositor reading full-resolution window pixels out of
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the GPU. It is bandwidth-bound (~1.1 GB/s here) and unaffected by how large the
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thumbnails are — which also makes it a free window to do other work in. Loading
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a font and rasterising its first glyphs costs ~20ms, so labels are shaped on a
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worker thread started before the captures and joined after them, and cost
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nothing in wall clock.
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## Status
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Working: a labelled grid of live previews with keyboard navigation. Type-to-filter
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is the one thing the rofi version had that this doesn't — see the roadmap.
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## Usage
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```
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wlgrid [--print] [--verbose] [--hide-labels] [--font FAMILY] [--font-size PX]
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[--live all|current|none] [--fps N] [--timeout SECS]
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```
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- `--verbose` prints phase timings and how many windows were captured
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- `--hide-labels` draws an icon-only grid
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- `--font FAMILY` label font family (default `Berkeley Mono`)
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- `--font-size PX` label size in logical px
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- `--live all|current|none` which tiles keep updating (default `all`)
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- `--fps N` cap on updates per tile per second (default 12)
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- `--timeout SECS` exits after a deadline (an escape hatch: the overlay takes an
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exclusive keyboard grab)
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wlgrid is a chooser: it reports what you picked and leaves acting on it to the
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caller. The pick goes to stdout, nothing does if you cancel, and the exit status
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is 0 for a pick and 1 for a cancel.
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wlgrid never acts on the choice — it has no idea what you want to do with it.
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Focusing on sway looks like this:
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```sh
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#!/usr/bin/env bash
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# ~/.local/bin/winmenu, bound to $mod+Tab
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IFS=$'\t' read -r type id toplevel app title < <(wlgrid) || exit 0
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case $type in
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window) swaymsg "[con_id=$id] focus" ;;
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output) swaymsg "focus output $id" ;;
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esac
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```
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Windows only, as a one-liner:
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```sh
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swaymsg "[con_id=$(wlgrid --no-outputs | cut -f2)] focus"
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```
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Three formats, because the identifiers different consumers need differ:
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| `--format` | output |
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| `tsv` (default) | `TYPE⇥ID⇥TOPLEVEL_ID⇥APP⇥TITLE` — `ID` is the sway `con_id`, or the output name for a display; `TOPLEVEL_ID` is the ext-foreign-toplevel-list-v1 identifier that `grim -T` and the portal capture by |
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| `json` | the same record with every key always present, for `jq` |
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| `portal` | `Monitor: NAME` or `Window: TOPLEVEL_ID` |
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`portal` is exactly what xdg-desktop-portal-wlr's `simple` chooser reads, so
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wlgrid can be the picker for `getDisplayMedia` and friends — with live previews
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of both windows and displays:
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```ini
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[screencast]
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chooser_type=simple
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chooser_cmd=wlgrid --format portal
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```
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| key | |
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|---|---|
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| `→` `←` / `l` `h` / `Tab` `Shift+Tab` | next / previous tile |
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| `↓` `↑` / `j` `k` | move a row |
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| `Home` `End` | first / last |
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| `Enter` | pick |
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| `Escape` / `q` | cancel |
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Navigation reads raw evdev keycodes, so it is layout-independent — but it also
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means virtual-keyboard clients such as `wtype` (which invent their own keymap)
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cannot drive it. That goes away with xkb support, which filtering needs anyway.
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## Live previews
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Capture sessions stay open, so a tile can be refreshed. Three things keep that
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from being expensive:
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- **It is damage-driven.** After a session's first frame the compositor only
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produces another once the window content changes, so a request left
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outstanding on an idle window costs nothing. Measured over 4s with one
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animating window out of ten: `52,52,1,1,1,1,1,1,13,1` frames — the static
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windows delivered exactly their first frame and nothing more.
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- **Frame callbacks are the clock.** Re-captures are driven by the overlay's own
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`wl_surface.frame` callbacks, so they stop when it isn't being presented, and
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`--fps` throttles per tile on top of that (12 fps measured as 12.1).
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- **Two buffers per window, alternating.** A capture must not write into a buffer
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the compositor is reading, so each window gets two and `wl_buffer.release`
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decides which is free. Note that release is the entire contract: with `wl_shm`
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the compositor copies the pixels out at commit and hands the buffer straight
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back, so the slot on screen is usually free too — waiting for it to stop being
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displayed instead deadlocks after two frames.
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The cost is memory and bandwidth: two full-resolution buffers per window (110 MB
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of shm for ten windows on this display, versus 55 MB with `--live none`) and a
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readback per refreshed frame. `--live current` refreshes only the selected tile,
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which is much cheaper and still reads as alive.
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## Look
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Colours, font metrics and grid geometry come from the rofi theme this replaces
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(gruvbox dark, a yellow selection filling the element padding, `ceil(sqrt(n))`
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columns capped at 4, 16:9 tiles, `title · app` centred underneath) and live in
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`src/theme.rs`. They will move to a config file so they can't drift from the
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`.rasi`.
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The font is looked up by family name. Your own font directories are scanned
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first because they are small; the full system scan (~37ms) happens only if the
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family isn't found there, and an unknown family then falls back to whatever
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cosmic-text picks rather than failing. Long titles are ellipsised to the cell.
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## Requirements
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A wlroots compositor advertising `ext-image-copy-capture-v1`,
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`ext-image-capture-source-v1` (with the foreign-toplevel source manager),
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`ext-foreign-toplevel-list-v1`, `wlr-layer-shell-unstable-v1` and
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`wp_viewporter` — sway 1.11+, and in principle Hyprland, labwc and jay, though
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only sway is tested. sway is also the source of truth for the window list, over
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its IPC socket, which is the one thing that would need replacing to run
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elsewhere (`ext-foreign-toplevel-list-v1` already reports app id and title).
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Known upstream issue: holding per-toplevel capture sessions open makes windows
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blurry on **fractionally scaled** outputs
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([sway#9113](https://github.com/swaywm/sway/issues/9113)). Integer scales are
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unaffected. It matters more once previews are live.
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## Roadmap
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- type-to-filter with fzf-quality fuzzy matching (and the xkb keyboard input it
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needs, which would also let virtual-keyboard clients drive the overlay)
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- dmabuf capture, so the pixels never leave the GPU at all — and live previews
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stop costing a readback per frame
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## Building
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```
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cargo build --release
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cargo test # grid geometry, ellipsising, glyph output
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```
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