Size the grid by caps, not by tile size
tile-width and tile-height are gone. In their place the config states a
box and a grid, all four settings caps of the same kind:
max-width = 90ppt # the box the grid may fill
max-height = 90ppt
max-columns = 4 # the grid inside it
max-rows = 4
A thumbnail is that box divided by those caps. The property that buys is
that a thumbnail's size no longer depends on how many windows are open:
one window gets the same thumbnail as thirty, in a smaller overlay,
because the overlay hugs whatever is actually there. Rows past max-rows
still scroll.
It also removes two things that were hard to explain. tile-height used to
default to the display's aspect through a rule you could only learn from
the documentation — the shape now falls out of the box and the grid.
And ppt meant "of the display width" on one key and "of the display
height" on another; the two remaining lengths take the axis their name
implies.
The 90% fill constant went with them: it was an invisible cap doing the
job max-width now does out loud, and its old value is the default.
Turning labels off now gives that row to the thumbnails rather than
shrinking the window, which follows from the box being what you asked
for. Verified on a 1280x1440 display: 90ppt gives a 1149x1293 overlay,
60ppt gives 765x861, and caps of 2x2 in the same box give larger
thumbnails that scroll after two rows.
This commit is contained in:
+19
-18
@@ -5,7 +5,7 @@ use std::time::Duration;
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use crate::app::Settings;
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use crate::capture::Live;
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use crate::config::Config;
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use crate::config::{Config, Length};
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use crate::sway::Display;
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use crate::target::Format;
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use crate::theme::Theme;
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@@ -51,11 +51,11 @@ config:
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border = #d79921
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border-width = 2px
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tile-width = 18ppt # how big a thumbnail is
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tile-height = 20ppt # defaults to the display's aspect
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max-columns = 4
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max-rows = 3 # default: as many as the display fits;
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# rows beyond that scroll
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max-width = 90ppt # the box the grid may fill
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max-height = 90ppt
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max-columns = 4 # thumbnails are the box divided by these,
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max-rows = 4 # so their size never depends on how many
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# windows are open; further rows scroll
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font = monospace # also --font
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font-size = 13.3
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@@ -140,15 +140,16 @@ impl Args {
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pub fn resolve(&self, cfg: &Config, display: &Display) -> Options {
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let base = Theme::default();
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let font_px = self.font_size.or(cfg.font_size).unwrap_or(base.font_px);
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let tile_w = cfg
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.tile_width
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.map_or(base.tile_w, |l| l.resolve(display.width));
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// A tile is shaped like the display unless told otherwise, since that is
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// roughly the shape of the windows on it.
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let tile_h = cfg.tile_height.map_or_else(
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|| (tile_w as f32 * display.height as f32 / display.width.max(1) as f32) as i32,
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|l| l.resolve(display.height),
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);
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// The box the grid may fill. Left alone it is most of the display, and
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// being a percentage it travels between monitors.
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let max_w = cfg
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.max_width
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.unwrap_or(Length::Ppt(90.0))
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.resolve(display.width);
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let max_h = cfg
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.max_height
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.unwrap_or(Length::Ppt(90.0))
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.resolve(display.height);
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let theme = Theme {
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bg: cfg.background.unwrap_or(base.bg),
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fg: cfg.foreground.unwrap_or(base.fg),
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@@ -158,10 +159,10 @@ impl Args {
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border_px: cfg
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.border_width
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.map_or(base.border_px, |l| l.resolve(display.width)),
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tile_w: tile_w.max(1),
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tile_h: tile_h.max(1),
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max_w: max_w.max(1),
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max_h: max_h.max(1),
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max_cols: cfg.max_columns.unwrap_or(base.max_cols).max(1),
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max_rows: cfg.max_rows.map(|r| r.max(1)).or(base.max_rows),
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max_rows: cfg.max_rows.unwrap_or(base.max_rows).max(1),
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labels: self.labels.or(cfg.labels).unwrap_or(base.labels),
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font: self
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.font
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+10
-9
@@ -83,10 +83,11 @@ pub struct Config {
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pub selection_text: Option<Argb>,
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pub border: Option<Argb>,
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pub border_width: Option<Length>,
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/// Largest a thumbnail may be. Height defaults to the display's aspect, so
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/// a tile is shaped like the windows it shows.
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pub tile_width: Option<Length>,
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pub tile_height: Option<Length>,
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/// The box the grid may not exceed. Thumbnails are this divided by the
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/// column and row caps, so their size does not depend on how many windows
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/// happen to be open.
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pub max_width: Option<Length>,
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pub max_height: Option<Length>,
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pub max_columns: Option<i32>,
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pub max_rows: Option<i32>,
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pub font: Option<String>,
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@@ -139,8 +140,8 @@ impl Config {
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"selection-text" => self.selection_text = Some(colour(value)?),
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"border" => self.border = Some(colour(value)?),
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"border-width" => self.border_width = Some(Length::parse(value)?),
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"tile-width" => self.tile_width = Some(Length::parse(value)?),
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"tile-height" => self.tile_height = Some(Length::parse(value)?),
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"max-width" => self.max_width = Some(Length::parse(value)?),
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"max-height" => self.max_height = Some(Length::parse(value)?),
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"max-columns" => self.max_columns = Some(number(value)?),
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"max-rows" => self.max_rows = Some(number(value)?),
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"font" => self.font = Some(value.to_string()),
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@@ -228,7 +229,7 @@ background = #282828
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selection = #d79921 # trailing comment
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border-width = 2px
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tile-width = 18ppt
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max-width = 70ppt
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max-columns = 4
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max-rows = 3
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@@ -241,7 +242,7 @@ labels = no
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assert_eq!(cfg.background, Some(0xff282828));
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assert_eq!(cfg.selection, Some(0xffd79921));
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assert_eq!(cfg.border_width, Some(Length::Px(2)));
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assert_eq!(cfg.tile_width, Some(Length::Ppt(18.0)));
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assert_eq!(cfg.max_width, Some(Length::Ppt(70.0)));
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assert_eq!(cfg.max_columns, Some(4));
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assert_eq!(cfg.max_rows, Some(3));
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assert_eq!(cfg.fps, Some(30));
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@@ -249,7 +250,7 @@ labels = no
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assert!(cfg.live.is_some());
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// Untouched settings stay unset, so defaults survive.
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assert_eq!(cfg.foreground, None);
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assert_eq!(cfg.tile_height, None);
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assert_eq!(cfg.max_height, None);
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}
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#[test]
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+3
-1
@@ -101,7 +101,9 @@ fn run() -> Result<ExitCode, Box<dyn Error>> {
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theme.font.clone(),
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theme.font_px * scale as f32,
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(theme.line_h * scale) as f32,
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(layout.label(0, 0).map(|r| r.w).unwrap_or(theme.tile_w) * scale) as f32,
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// The label box is a tile wide; with no tiles there is nothing to
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// shape anyway.
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(layout.label(0, 0).map(|r| r.w).unwrap_or(1) * scale) as f32,
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)
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});
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+120
-126
@@ -14,20 +14,21 @@ pub struct Theme {
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pub border: Argb,
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/// Window border, logical px (rasi `border: 0.18em` at 12pt ~ 2px).
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pub border_px: i32,
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/// Thumbnail cell, logical px. 16:9 so wide windows fill it instead of
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/// letterboxing in a square box.
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pub tile_w: i32,
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pub tile_h: i32,
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/// The box the grid may not exceed, in logical px. Thumbnails are sized to
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/// divide it by the column and row caps below, so a thumbnail is the same
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/// size whether one window is open or thirty — only the window around them
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/// shrinks to hug what is there.
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pub max_w: i32,
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pub max_h: i32,
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/// Padding inside one element, i.e. around its thumbnail (rasi `element`).
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pub pad: i32,
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/// Space between elements (rasi `listview { spacing }`).
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pub gap: i32,
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/// Margin between the grid and the window edge.
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pub margin: i32,
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/// How many tiles the grid may show at once. Rows beyond `max_rows` scroll.
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pub max_cols: i32,
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/// Cap on rows shown at once. Without it the viewport is as tall as the
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/// display allows; with it the grid stays compact and scrolls sooner.
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pub max_rows: Option<i32>,
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pub max_rows: i32,
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/// Gap between a thumbnail and its label (rasi `element { spacing }`).
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pub spacing: i32,
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/// Label font family, resolved against the system's fonts. The default is
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@@ -50,13 +51,17 @@ impl Default for Theme {
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sel_fg: 0xff282828,
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border: 0xffd79921,
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border_px: 2,
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tile_w: 220,
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tile_h: 220 * 9 / 16,
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// Placeholders: the command line resolves these against the
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// display the grid will appear on.
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max_w: 1152,
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max_h: 1296,
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pad: 12,
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gap: 15,
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margin: 12,
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// Equal caps make a cell shaped like the display, since max_w and
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// max_h are the same fraction of it.
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max_cols: 4,
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max_rows: None,
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max_rows: 4,
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spacing: 10,
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font: crate::text::SYSTEM_MONO.to_string(),
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font_px: 13.3,
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@@ -88,35 +93,39 @@ pub struct Layout {
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labels: bool,
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}
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/// How much of the display the grid may occupy.
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const FILL: i32 = 90;
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impl Layout {
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/// A balanced grid: ceil(sqrt(n)) columns, capped, so the last row isn't
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/// ragged (6 windows -> 3x2, not 4x2 with two holes). Same rule rofigrid uses.
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///
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/// Tiles are the size the theme asks for — a configured size that quietly
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/// shrank would be a setting ignored — so when the grid needs more rows than
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/// the display can show, the extra rows scroll. Only a tile too large for
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/// even one row or column is shrunk, since then something has to give.
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/// A thumbnail is the size that divides the configured box by the column and
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/// row caps, so it does not change with how many windows are open: one
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/// window gets a normal thumbnail in a small overlay, thirty get the same
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/// thumbnail and scroll. The overlay then hugs whatever is actually there.
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pub fn new(t: &Theme, n: i32, display: (i32, i32)) -> Self {
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let (dw, dh) = (display.0.max(1), display.1.max(1));
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let room_w = (dw * FILL / 100 - 2 * t.margin).max(1);
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let room_h = (dh * FILL / 100 - 2 * t.margin).max(1);
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let n = n.max(0);
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let (cap_cols, cap_rows) = (t.max_cols.max(1), t.max_rows.max(1));
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// The box may never exceed the display, whatever the config says.
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let box_w = t.max_w.clamp(1, display.0.max(1));
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let box_h = t.max_h.clamp(1, display.1.max(1));
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let label_row = if t.labels { t.spacing + t.line_h } else { 0 };
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let (tile_w, tile_h) = shrink_to_one(t, label_row, room_w, room_h);
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// Divide the box by the caps: what is left after the furniture is one
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// thumbnail.
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let per_col = 2 * t.pad + t.gap;
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let per_row = 2 * t.pad + label_row + t.gap;
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let tile_w = ((box_w - 2 * t.margin + t.gap) / cap_cols - per_col).max(1);
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let tile_h = ((box_h - 2 * t.margin + t.gap) / cap_rows - per_row).max(1);
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let (elem_w, elem_h) = (tile_w + 2 * t.pad, tile_h + label_row + 2 * t.pad);
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// Columns: the balanced rule, capped by the config and by what fits.
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// Columns: the balanced rule, so a handful of windows makes a tidy grid
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// rather than one long row, capped by the config.
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let mut cols = (n as f64).sqrt() as i32;
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if cols * cols < n {
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cols += 1;
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}
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let fit_cols = ((room_w + t.gap) / (elem_w + t.gap)).max(1);
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cols = cols.clamp(1, t.max_cols.min(fit_cols)).max(1);
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cols = cols.clamp(1, cap_cols);
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let rows = (n + cols - 1) / cols;
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let fits = (room_h + t.gap) / (elem_h + t.gap);
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let visible_rows = fits.min(t.max_rows.unwrap_or(fits)).clamp(1, rows.max(1));
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let visible_rows = cap_rows.clamp(1, rows.max(1));
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Self {
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cols,
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@@ -243,21 +252,6 @@ impl Layout {
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}
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}
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/// A tile larger than one row or column of the display has to give way, since
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/// nothing can be shown otherwise. Both axes shrink together, keeping its shape.
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fn shrink_to_one(t: &Theme, label_row: i32, room_w: i32, room_h: i32) -> (i32, i32) {
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let (want_w, want_h) = (t.tile_w.max(1), t.tile_h.max(1));
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let cell_w = want_w + 2 * t.pad;
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let cell_h = want_h + label_row + 2 * t.pad;
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let scale = (room_w as f32 / cell_w as f32)
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.min(room_h as f32 / cell_h as f32)
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.min(1.0);
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(
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((want_w as f32 * scale) as i32).max(1),
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((want_h as f32 * scale) as i32).max(1),
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)
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub struct Rect {
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pub x: i32,
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@@ -303,60 +297,100 @@ pub fn fit_centred(w: i32, h: i32, box_: Rect) -> Rect {
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mod tests {
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use super::*;
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/// A display large enough that nothing is clamped, so the geometry tests
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/// keep testing geometry.
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/// A display large enough that the caps, not the screen, decide everything.
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const ROOMY: (i32, i32) = (10_000, 10_000);
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/// The grid maths must match rofigrid's, or the window stops hugging the grid.
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/// The caps and the box are what the config sets; a test theme states them
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/// outright rather than relying on placeholders.
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fn theme(max_w: i32, max_h: i32, cols: i32, rows: i32) -> Theme {
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Theme {
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max_w,
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max_h,
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max_cols: cols,
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max_rows: rows,
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..Theme::default()
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}
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}
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#[test]
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fn grid_matches_rofigrid() {
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let t = Theme::default();
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// (n, cols, rows) from rofigrid: cols = min(ceil(sqrt(n)), 4)
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fn a_thumbnail_is_the_box_divided_by_the_caps() {
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let t = theme(1000, 900, 4, 3);
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let l = Layout::new(&t, 12, ROOMY);
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let tile = l.tile(0, 0).expect("visible");
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// Four columns of (tile + padding) plus three gaps plus two margins fill
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// the box, give or take integer division.
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let used = 4 * (tile.w + 2 * t.pad) + 3 * t.gap + 2 * t.margin;
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assert!((1000 - used).abs() <= 4, "width {used} should fill 1000");
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let label_row = t.spacing + t.line_h;
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let used = 3 * (tile.h + label_row + 2 * t.pad) + 2 * t.gap + 2 * t.margin;
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assert!((900 - used).abs() <= 4, "height {used} should fill 900");
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}
|
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|
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#[test]
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fn one_window_gets_the_same_thumbnail_as_thirty() {
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let t = theme(1000, 900, 4, 3);
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let one = Layout::new(&t, 1, ROOMY);
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let many = Layout::new(&t, 30, ROOMY);
|
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assert_eq!(
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one.tile(0, 0).expect("visible").w,
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many.tile(0, 0).expect("visible").w,
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"thumbnail size must not depend on how many windows are open"
|
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);
|
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// The overlay hugs what is there: one tile is a small window.
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assert_eq!((one.cols, one.rows), (1, 1));
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assert!(
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one.width < many.width && one.height < many.height,
|
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"{one:?}"
|
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);
|
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assert!(!one.scrollable() && many.scrollable());
|
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}
|
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|
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#[test]
|
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fn grids_stay_balanced_and_within_the_caps() {
|
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let t = theme(1000, 900, 4, 3);
|
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// (n, cols, rows): ceil(sqrt(n)) columns, capped at four.
|
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for (n, cols, rows) in [
|
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(1, 1, 1),
|
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(2, 2, 1),
|
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(4, 2, 2),
|
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(6, 3, 2),
|
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(12, 4, 3),
|
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(17, 4, 5),
|
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(30, 4, 8),
|
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] {
|
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let l = Layout::new(&t, n, ROOMY);
|
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assert_eq!((l.cols, l.rows), (cols, rows), "n = {n}");
|
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// rofigrid: win_w = cols*(ICON+24) + (cols-1)*15 + 24
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assert_eq!(
|
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l.width,
|
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cols * (t.tile_w + 24) + (cols - 1) * 15 + 24,
|
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"width n = {n}"
|
||||
);
|
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assert!(l.visible_rows <= t.max_rows, "n = {n}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn elements_stay_inside_the_window() {
|
||||
let t = Theme::default();
|
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for n in 1..=20 {
|
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let t = theme(1000, 900, 4, 3);
|
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for n in 1..=12 {
|
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let l = Layout::new(&t, n, ROOMY);
|
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for i in 0..n {
|
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let e = l.elem(i, 0).expect("visible");
|
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assert!(e.x >= 0 && e.x + e.w <= l.width, "n = {n}, i = {i}");
|
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assert!(e.y >= 0 && e.y + e.h <= l.height, "n = {n}, i = {i}");
|
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let tile = l.tile(i, 0).expect("visible");
|
||||
assert!(tile.w == t.tile_w && tile.h == t.tile_h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn labels_add_a_row_under_each_thumbnail() {
|
||||
let mut t = Theme::default();
|
||||
let with = Layout::new(&t, 4, ROOMY);
|
||||
fn labels_take_their_room_from_the_thumbnail() {
|
||||
let mut t = theme(1000, 900, 4, 3);
|
||||
let with = Layout::new(&t, 12, ROOMY);
|
||||
t.labels = false;
|
||||
let without = Layout::new(&t, 4, ROOMY);
|
||||
let rows = 2;
|
||||
assert_eq!(with.height - without.height, rows * (t.spacing + t.line_h));
|
||||
assert!(without.label(0, 0).is_none());
|
||||
let without = Layout::new(&t, 12, ROOMY);
|
||||
// The box is fixed, so dropping labels makes thumbnails taller rather
|
||||
// than the window shorter.
|
||||
assert!(
|
||||
without.tile(0, 0).expect("visible").h > with.tile(0, 0).expect("visible").h,
|
||||
"thumbnails should grow into the freed row"
|
||||
);
|
||||
assert!(with.label(0, 0).is_some() && without.label(0, 0).is_none());
|
||||
|
||||
let t = Theme::default();
|
||||
let t = theme(1000, 900, 4, 3);
|
||||
let l = Layout::new(&t, 4, ROOMY);
|
||||
for i in 0..4 {
|
||||
let (tile, label, elem) = (
|
||||
@@ -364,53 +398,20 @@ mod tests {
|
||||
l.label(i, 0).unwrap(),
|
||||
l.elem(i, 0).expect("visible"),
|
||||
);
|
||||
assert_eq!(tile.h, t.tile_h);
|
||||
assert_eq!(label.y, tile.y + tile.h + t.spacing);
|
||||
assert_eq!(label.w, tile.w);
|
||||
// Everything, padding included, stays inside the element.
|
||||
assert!(label.y + label.h + t.pad <= elem.y + elem.h);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_tile_too_big_for_one_cell_is_the_only_thing_that_shrinks() {
|
||||
let mut t = Theme::default();
|
||||
let roomy = Layout::new(&t, 12, ROOMY);
|
||||
assert_eq!(
|
||||
roomy.tile(0, 0).expect("visible").w,
|
||||
t.tile_w,
|
||||
"left alone when there is room"
|
||||
);
|
||||
|
||||
// A tile wider and taller than the whole screen has to give way, since
|
||||
// otherwise there is nothing to show.
|
||||
t.tile_w = 2000;
|
||||
t.tile_h = 1500;
|
||||
let l = Layout::new(&t, 4, (800, 600));
|
||||
let tile = l.tile(0, 0).expect("visible");
|
||||
assert!(tile.w < t.tile_w && tile.h < t.tile_h, "should have shrunk");
|
||||
assert!(l.width <= 800 && l.height <= 600, "{l:?}");
|
||||
assert_eq!(l.cols, 1, "only one column can fit");
|
||||
// Shrinking keeps the tile's shape.
|
||||
let (want, got) = (
|
||||
t.tile_w as f32 / t.tile_h as f32,
|
||||
tile.w as f32 / tile.h as f32,
|
||||
);
|
||||
assert!(
|
||||
(want - got).abs() < 0.05,
|
||||
"aspect {got} drifted from {want}"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_tiny_display_never_gets_an_oversized_surface() {
|
||||
let t = Theme::default();
|
||||
// Thirty windows on a 640x480 screen: only a row or two can be shown,
|
||||
// and the rest scroll.
|
||||
fn the_box_never_exceeds_the_display() {
|
||||
// A config asking for more than the screen has, on a small screen.
|
||||
let t = theme(4000, 3000, 4, 3);
|
||||
let l = Layout::new(&t, 30, (640, 480));
|
||||
let tile = l.tile(0, 0).expect("visible");
|
||||
assert!(tile.w >= 1 && tile.h >= 1, "{l:?}");
|
||||
assert!(l.width <= 640 && l.height <= 480, "{l:?}");
|
||||
assert!(l.tile(0, 0).expect("visible").w >= 1);
|
||||
assert!(l.scrollable());
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -452,18 +453,11 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn rows_beyond_the_display_scroll_instead_of_shrinking() {
|
||||
let t = Theme::default();
|
||||
// Thirty tiles cannot fit; the configured tile size must survive anyway.
|
||||
let l = Layout::new(&t, 30, (1280, 1440));
|
||||
assert_eq!(
|
||||
l.tile(0, 0).expect("visible").w,
|
||||
t.tile_w,
|
||||
"tiles kept their size"
|
||||
);
|
||||
let t = theme(1000, 900, 4, 3);
|
||||
// Thirty tiles need more rows than the cap allows, so they scroll.
|
||||
let l = Layout::new(&t, 30, ROOMY);
|
||||
assert!(l.scrollable(), "{l:?} should scroll");
|
||||
assert!(l.visible_rows < l.rows);
|
||||
assert!(l.height <= 1440 && l.width <= 1280, "{l:?}");
|
||||
|
||||
// The viewport shows a window of rows, and nothing outside it.
|
||||
let per_screen = (l.visible_rows * l.cols) as usize;
|
||||
assert!(l.elem(0, 0).is_some());
|
||||
@@ -479,10 +473,10 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn max_rows_keeps_the_grid_compact() {
|
||||
let mut t = Theme::default();
|
||||
let full = Layout::new(&t, 30, (1280, 1440));
|
||||
t.max_rows = Some(2);
|
||||
let capped = Layout::new(&t, 30, (1280, 1440));
|
||||
let mut t = theme(1000, 900, 4, 3);
|
||||
let full = Layout::new(&t, 30, ROOMY);
|
||||
t.max_rows = 2;
|
||||
let capped = Layout::new(&t, 30, ROOMY);
|
||||
assert!(
|
||||
capped.visible_rows == 2 && full.visible_rows > 2,
|
||||
"{capped:?}"
|
||||
@@ -491,16 +485,16 @@ mod tests {
|
||||
assert!(capped.scrollable());
|
||||
// The cap cannot invent rows: four tiles make a 2x2 grid, and a cap of
|
||||
// five leaves it alone.
|
||||
t.max_rows = Some(5);
|
||||
let few = Layout::new(&t, 4, (1280, 1440));
|
||||
t.max_rows = 5;
|
||||
let few = Layout::new(&t, 4, ROOMY);
|
||||
assert_eq!((few.cols, few.rows, few.visible_rows), (2, 2, 2), "{few:?}");
|
||||
assert!(!few.scrollable());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn revealing_moves_the_viewport_as_little_as_possible() {
|
||||
let t = Theme::default();
|
||||
let l = Layout::new(&t, 30, (1280, 1440));
|
||||
let t = theme(1000, 900, 4, 3);
|
||||
let l = Layout::new(&t, 30, ROOMY);
|
||||
let last_visible = (l.visible_rows * l.cols - 1) as usize;
|
||||
assert_eq!(l.reveal(0, 0), 0, "already on screen");
|
||||
assert_eq!(l.reveal(last_visible, 0), 0, "still on screen");
|
||||
@@ -514,8 +508,8 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn hit_testing_follows_the_scroll() {
|
||||
let t = Theme::default();
|
||||
let l = Layout::new(&t, 30, (1280, 1440));
|
||||
let t = theme(1000, 900, 4, 3);
|
||||
let l = Layout::new(&t, 30, ROOMY);
|
||||
let first = l.elem(0, 0).expect("visible");
|
||||
let probe = (first.x + first.w / 2, first.y + first.h / 2);
|
||||
assert_eq!(l.hit(probe.0, probe.1, 0), Some(0));
|
||||
@@ -525,9 +519,9 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn a_scrollbar_appears_only_when_there_is_more_to_see() {
|
||||
let t = Theme::default();
|
||||
let t = theme(1000, 900, 4, 3);
|
||||
assert!(Layout::new(&t, 4, ROOMY).scrollbar(0, 4).is_none());
|
||||
let l = Layout::new(&t, 30, (1280, 1440));
|
||||
let l = Layout::new(&t, 30, ROOMY);
|
||||
let (track, top) = l.scrollbar(0, 4).expect("scrollable");
|
||||
assert_eq!(top.y, track.y, "thumb starts at the top");
|
||||
assert!(top.h < track.h, "thumb is shorter than its track");
|
||||
|
||||
Reference in New Issue
Block a user