extends includes/template.pug mixin badge-readonly .s-badge.s-badge__xs.s-badge__icon.s-badge__muted != icons.Icons.IconEyeSm | Read-only mixin badge-private .s-badge.s-badge__xs.s-badge__icon.s-badge__warning != icons.Icons.IconLockSm | Private mixin discord(channel, radio=false) //- Previously, we passed guild.roles as the second parameter, but this doesn't quite match Discord's behaviour. See issue #42 for why this was changed. //- Basically we just want to assign badges based on the channel overwrites, without considering the guild's base permissions. /shrug - let permissions = dUtils.getPermissions(guild_id, [], [{id: guild_id, name: "@everyone", permissions: 1<<10 | 1<<11}], null, channel.permission_overwrites) .s-user-card.s-user-card__small if !dUtils.hasPermission(permissions, DiscordTypes.PermissionFlagsBits.ViewChannel) != icons.Icons.IconLock else if channel.type === 5 != icons.Icons.IconBullhorn else if channel.type === 2 != icons.Icons.IconPhone else if channel.type === 11 || channel.type === 12 != icons.Icons.IconCollection else include includes/hash.svg .s-user-card--info.ws-nowrap if radio = channel.name else .s-user-card--link.fs-body1 a(href=`https://discord.com/channels/${channel.guild_id}/${channel.id}`)= channel.name if channel.parent_id .s-user-card--location= discord.channels.get(channel.parent_id).name if !dUtils.hasPermission(permissions, DiscordTypes.PermissionFlagsBits.ViewChannel) +badge-private else if !dUtils.hasPermission(permissions, DiscordTypes.PermissionFlagsBits.SendMessages) +badge-readonly mixin matrix(row, radio=false, badge="") .s-user-card.s-user-card__small != icons.Icons.IconMessage .s-user-card--info.ws-nowrap if radio = row.nick || row.name else .s-user-card--link.fs-body1 a(href=`https://matrix.to/#/${row.room_id}`)= row.nick || row.name if row.join_rule === "invite" +badge-private block body .s-page-title.mb24 h1.s-page-title--header= guild.name .d-flex.g16(class="sm:fw-wrap") .fl-grow1 h2.fs-headline1 Invite a Matrix user form.d-grid.g-af-column.gy4.gx8.jc-start(method="post" action=rel("/api/invite") hx-post=rel("/api/invite") hx-trigger="submit" hx-swap="none" hx-on::after-request="if (event.detail.successful) this.reset()" hx-disabled-elt="input, button" hx-indicator="#invite-button") label.s-label(for="mxid") Matrix ID input.fl-grow1.s-input.wmx3#mxid(name="mxid" required placeholder="@user:example.org" pattern="@([^:]+):([a-z0-9:\\-]+\\.[a-z0-9.:\\-]+)") label.s-label(for="permissions") Permissions .s-select select#permissions(name="permissions") option(value="default") Default option(value="moderator") Moderator option(value="admin") Admin input(type="hidden" name="guild_id" value=guild_id) .grid--row-start2 button.s-btn.s-btn__filled#invite-button Invite div .s-card.d-flex.ai-center.jc-center(style="min-width: 132px; min-height: 132px;") button.s-btn(class=space_id ? "s-btn__muted" : "s-btn__filled" hx-get=rel(`/qr?guild_id=${guild_id}`) hx-indicator="closest button" hx-swap="outerHTML" hx-disabled-elt="this") Show QR if space_id h2.mt48.fs-headline1 Server settings h3.mt32.fs-category How Matrix users join span#privacy-level-loading .s-card form(hx-post=rel("/api/privacy-level") hx-trigger="change" hx-indicator="#privacy-level-loading" hx-disabled-elt="input") input(type="hidden" name="guild_id" value=guild_id) .s-toggle-switch.s-toggle-switch__multiple.s-toggle-switch__incremental.d-grid.gx16.ai-center(style="grid-template-columns: auto 1fr") input(type="radio" name="privacy_level" value="directory" id="privacy-level-directory" checked=(privacy_level === 2)) label.d-flex.gx8.jc-center.grid--row-start3(for="privacy-level-directory") != icons.Icons.IconPlusSm != icons.Icons.IconInternationalSm .fl-grow1 Directory input(type="radio" name="privacy_level" value="link" id="privacy-level-link" checked=(privacy_level === 1)) label.d-flex.gx8.jc-center.grid--row-start2(for="privacy-level-link") != icons.Icons.IconPlusSm != icons.Icons.IconLinkSm .fl-grow1 Link input(type="radio" name="privacy_level" value="invite" id="privacy-level-invite" checked=(privacy_level === 0)) label.d-flex.gx8.jc-center.grid--row-start1(for="privacy-level-invite") svg.svg-icon(width="14" height="14" viewBox="0 0 14 14") != icons.Icons.IconLockSm .fl-grow1 Invite p.s-description.m0 In-app direct invite from another user p.s-description.m0 Shareable invite links, like Discord p.s-description.m0 Publicly listed in directory, like Discord server discovery h3.mt32.fs-category Default roles .s-card form(method="post" action=rel("/api/default-roles") hx-post=rel("/api/default-roles") hx-sync="this:drop" hx-indicator="#add-role-loading" hx-target="#default-roles-list" hx-select="#default-roles-list" hx-swap="outerHTML")#default-roles input(type="hidden" name="guild_id" value=guild_id) .d-flex.fw-wrap.g4 .s-tag.s-tag__md.fs-body1.s-tag__required @everyone block default-roles-list requires guild, guild_id #default-roles-list(style="display: contents") each roleID in select("role_default", "role_id", {guild_id}).pluck().all() - let r = guild.roles.find(r => r.id === roleID) if r .s-tag.s-tag__md.fs-body1= r.name span(id=`role-loading-${roleID}`) button(name="remove_role" value=roleID hx-post="api/default-roles" hx-trigger="click consume" hx-indicator=`#role-loading-${roleID}`).s-tag--dismiss != icons.Icons.IconClearSm button(type="button" popovertarget="role-add").s-btn__dropdown.s-tag.s-tag__md.fs-body1.p0 .s-tag--dismiss.m1 != icons.Icons.IconPlusSm #role-add.s-popover(popover style="display: revert").ws2.px0.py4.bs-lg.overflow-visible.box-border.lh-sm .s-popover--arrow.s-popover--arrow__tc block add-roles-menu requires guild, guild_id ul.s-menu(role="menu" hx-swap-oob="true").overflow-y-auto.overflow-x-hidden#add-roles-menu li.s-menu--title.d-flex(role="separator") Select role span#add-role-loading each r in guild.roles.sort((a, b) => b.position - a.position) if r.id !== guild_id && !r.managed - let selected = !!select("role_default", "role_id", {guild_id, role_id: r.id}).get() li(role="menuitem") button(name="toggle_role" value=r.id class={"is-selected": selected}).s-block-link.s-block-link__left= r.name p.fc-light.mb0.mt8 Matrix users will start with these roles. If your main channels are gated by a role, use this to let Matrix users skip the gate. h3.mt32.fs-category Features .s-card.d-grid.px0.g16 form.d-flex.ai-center.g16 #url-preview-loading.p8 - let value = !!select("guild_space", "url_preview", {guild_id}).pluck().get() input(type="hidden" name="guild_id" value=guild_id) input.s-toggle-switch#url-preview(name="url_preview" type="checkbox" hx-post=rel("/api/url-preview") hx-indicator="#url-preview-loading" hx-disabled-elt="this" checked=value autocomplete="off") label.s-label.fl-grow1(for="url-preview") | Show Discord's URL previews on Matrix p.s-description Shows info about links posted to chat. Discord's previews are generally better quality than Synapse's, especially for social media and videos. form.d-flex.ai-center.g16 #presence-loading.p8 - value = !!select("guild_space", "presence", {guild_id}).pluck().get() input(type="hidden" name="guild_id" value=guild_id) input.s-toggle-switch#presence(name="presence" type="checkbox" hx-post=rel("/api/presence") hx-indicator="#presence-loading" hx-disabled-elt="this" checked=value autocomplete="off") label.s-label(for="presence") | Show online statuses on Matrix p.s-description This might cause lag on really big Discord servers. form.d-flex.ai-center.g16 #webhook-profile-loading.p8 - value = !!select("guild_space", "webhook_profile", {guild_id}).pluck().get() input(type="hidden" name="guild_id" value=guild_id) input.s-toggle-switch#webhook-profile(name="webhook_profile" type="checkbox" hx-post=rel("/api/webhook-profile") hx-indicator="#webhook-profile-loading" hx-disabled-elt="this" checked=value autocomplete="off") label.s-label(for="webhook-profile") | Create persistent Matrix sims for webhooks p.s-description Useful when using other Discord bridges. Otherwise, not ideal, as sims will clutter the Matrix user list and will never be cleaned up. if space_id h2.mt48.fs-headline1 Channel setup h3.mt32.fs-category Linked channels .s-card.bs-sm.p0 form.s-table-container(method="post" action=rel("/api/unlink")) input(type="hidden" name="guild_id" value=guild_id) table.s-table.s-table__bx-simple each row in linkedChannelsWithDetails tr td.w40: +discord(row.channel) td.p2: button.s-btn.s-btn__muted.s-btn__xs(name="channel_id" cx-prevent-default hx-post=rel("/api/unlink") hx-confirm="Do you want to unlink these channels?\nIt may take a moment to clean up Matrix resources." value=row.channel.id hx-indicator="this" hx-disabled-elt="this")!= icons.Icons.IconLinkSm td: +matrix(row) else tr td(colspan="3") .s-empty-state No channels linked between Discord and Matrix yet... if space_id && linkedChannelsWithDetails.length - const customPingRooms = linkedChannelsWithDetails.filter(row => row.ping_role_id) - const defaultPingRooms = linkedChannelsWithDetails.filter(row => !row.ping_role_id) - const pingRoles = [...guild.roles].filter(role => role.id !== guild_id).sort((a, b) => b.position - a.position) h3.mt32.fs-category#room-notifications Room notifications .s-card p.s-description.mt0 Choose which Discord role receives Matrix @room notifications if customPingRooms.length .s-table-container(style="container-type: inline-size") table.s-table.s-table__bx-simple(style="table-layout: fixed") thead tr th(scope="col" style="width: calc(50cqw - 40px)") Channel th.pr0(scope="col") Notify role tbody each row in customPingRooms tr td.va-middle label.s-label(for="ping-role-" + row.channel.id)= "#" + row.channel.name td.pr0 .d-flex.ai-start.g16 form.fl-grow1.wmn0(method="post" action=rel("/api/room-ping-role")) input(type="hidden" name="guild_id" value=guild_id) input(type="hidden" name="channel_id" value=row.channel.id) .s-select select.w100(name="ping_role_id" id="ping-role-" + row.channel.id onchange="this.form.requestSubmit()" style="height: 32px") if !pingRoles.some(role => role.id === row.ping_role_id) option(value=row.ping_role_id selected disabled) Deleted role (choose a replacement) each role in pingRoles option(value=role.id selected=row.ping_role_id === role.id)= "@" + role.name noscript button.s-btn.s-btn__outlined.mt8(type="submit") Save form.d-flex.ai-stretch(method="post" action=rel("/api/room-ping-role")) input(type="hidden" name="guild_id" value=guild_id) input(type="hidden" name="channel_id" value=row.channel.id) input(type="hidden" name="ping_role_id" value="") button.s-btn.s-btn__danger.s-btn__outlined.py0(type="submit" aria-label="Remove custom role for #" + row.channel.name style="height: 32px") Remove if defaultPingRooms.length && pingRoles.length details.mt16 summary.s-label.cursor-pointer Add custom role form.mt16(method="post" action=rel("/api/room-ping-role")) input(type="hidden" name="guild_id" value=guild_id) .d-flex.fw-wrap.ai-end.g16 .fl-grow1.wmn0(style="flex-basis: 0; min-width: 180px") label.s-label(for="ping-role-channel") Channel .s-select select.w100.box-border#ping-role-channel(name="channel_id" required style="height: 32px") option(value="" selected disabled) Choose a channel each row in defaultPingRooms - const parent = discord.channels.get(row.channel.parent_id) option(value=row.channel.id)= "#" + row.channel.name + (parent ? " - " + parent.name : "") .fl-grow1.wmn0(style="flex-basis: 0; min-width: 180px") label.s-label(for="ping-role-new") Notify role .s-select select.w100.box-border#ping-role-new(name="ping_role_id" required style="height: 32px") option(value="" selected disabled) Choose a role each role in pingRoles option(value=role.id)= "@" + role.name button.s-btn.s-btn__icon.s-btn__filled.d-inline-flex.ai-center.g4.py0(type="submit" style="height: 32px") != icons.Icons.IconPlusSm span Add h3.fs-category.mt32 Auto-create .s-card.d-grid.px0 form.d-flex.ai-center.g16 #autocreate-loading.p8 - let value = !!select("guild_active", "autocreate", {guild_id}).pluck().get() input(type="hidden" name="guild_id" value=guild_id) input.s-toggle-switch#autocreate(name="autocreate" type="checkbox" hx-post=rel("/api/autocreate") hx-indicator="#autocreate-loading" hx-disabled-elt="this" checked=value autocomplete="off") label.s-label.fl-grow1(for="autocreate") | Create new Matrix rooms automatically p.s-description If you want, OOYE can automatically create new Matrix rooms and link them when an unlinked Discord channel is spoken in. if space_id h3.mt32.fs-category Manually link channels form.d-flex.g16.ai-start(hx-post=rel("/api/link") hx-trigger="submit" hx-disabled-elt="input, button" hx-indicator="#link-button") .fl-grow2.s-btn-group.fd-column.w40 each channel in unlinkedChannels input.s-btn--radio(type="radio" name="discord" required id=channel.id value=channel.id) label.s-btn.s-btn__muted.ta-left.truncate(for=channel.id) +discord(channel, true, "Announcement") else .s-empty-state.p8 No Discord channels available. .fl-grow1.s-btn-group.fd-column.w30 each room in unlinkedRooms input.s-btn--radio(type="radio" name="matrix" required id=room.room_id value=room.room_id) label.s-btn.s-btn__muted.ta-left.truncate(for=room.room_id) +matrix(room, true) else .s-empty-state.p8 No Matrix rooms available. input(type="hidden" name="guild_id" value=guild_id) div button.s-btn.s-btn__icon.s-btn__filled#link-button != icons.Icons.IconMerge = ` Link` h3.mt32.fs-category Unlink server form.s-card.d-flex.gx16.ai-center(method="post" action=rel("/api/unlink-space")) input(type="hidden" name="guild_id" value=guild.id) .fl-grow1.s-prose.s-prose__sm.lh-lg p.fc-medium. Not using this bridge, or just made a mistake? You can unlink the whole server and all its channels.#[br] This may take a minute to process. Please be patient and wait until the page refreshes. div button.s-btn.s-btn__icon.s-btn__danger.s-btn__outlined(cx-prevent-default hx-post=rel("/api/unlink-space") hx-confirm="Do you want to unlink this server and all its channels?\nIt may take a minute to clean up Matrix resources." hx-indicator="this" hx-disabled-elt="this") != icons.Icons.IconUnsync span.ml4= ` Unlink` if space_id details.mt48 summary Debug room list .d-grid.grid__2.gx24 div h3.mt24 Channels p Channels are read from the channel_room table and then merged with the discord.channels memory cache to make the merged list. Anything in memory cache that's not in channel_room is considered unlinked. div h3.mt24 Rooms p Rooms use the same merged list as channels, based on augmented channel_room data. Then, rooms are read from the space. Anything in the space that's not merged is considered unlinked. div h3.mt24 Unavailable channels: Deleted from Discord .s-card.p0 ul.my8.ml24 each row in removedUncachedChannels li: a(href=`https://discord.com/channels/${guild_id}/${row.id}`)= row.nick || row.name h3.mt24 Unavailable channels: Wrong type .s-card.p0 ul.my8.ml24 each row in removedWrongTypeChannels li: a(href=`https://discord.com/channels/${guild_id}/${row.id}`) (#{row.type}) #{row.name} h3.mt24 Unavailable channels: Discord bot can't access .s-card.p0 ul.my8.ml24 each row in removedPrivateChannels li: a(href=`https://discord.com/channels/${guild_id}/${row.id}`)= row.name div- // Rooms h3.mt24 Unavailable rooms: Already linked .s-card.p0 ul.my8.ml24 each row in removedLinkedRooms li: a(href=`https://matrix.to/#/${row.room_id}`)= row.name h3.mt24 Unavailable rooms: Encryption not supported .s-card.p0 ul.my8.ml24 each row in removedEncryptedRooms li: a(href=`https://matrix.to/#/${row.room_id}`)= row.name h3.mt24 Unavailable rooms: Wrong type .s-card.p0 ul.my8.ml24 each row in removedWrongTypeRooms li: a(href=`https://matrix.to/#/${row.room_id}`) (#{row.room_type}) #{row.name} h3.mt24 Unavailable rooms: Archived thread .s-card.p0 ul.my8.ml24 each row in removedArchivedThreadRooms li: a(href=`https://matrix.to/#/${row.room_id}`)= row.name