Make default permission setting functional

This commit is contained in:
Cadence Ember
2026-03-14 20:23:43 +13:00
parent cb4e8df91e
commit e6c3013993
5 changed files with 37 additions and 12 deletions
+22 -7
View File
@@ -105,7 +105,8 @@ const commands = [{
// Guard
/** @type {string} */ // @ts-ignore
const channelID = select("channel_room", "channel_id", {room_id: event.room_id}).pluck().get()
const guildID = discord.channels.get(channelID)?.["guild_id"]
const channel = discord.channels.get(channelID)
const guildID = channel?.["guild_id"]
let matrixOnlyReason = null
const matrixOnlyConclusion = "So the emoji will be uploaded on Matrix-side only. It will still be usable over the bridge, but may have degraded functionality."
// Check if we can/should upload to Discord, for various causes
@@ -115,7 +116,7 @@ const commands = [{
const guild = discord.guilds.get(guildID)
assert(guild)
const slots = getSlotCount(guild.premium_tier)
const permissions = dUtils.getPermissions(guild.id, [], guild.roles)
const permissions = dUtils.getDefaultPermissions(guild, channel["permission_overwrites"])
if (guild.emojis.length >= slots) {
matrixOnlyReason = "CAPACITY"
} else if (!(permissions & 0x40000000n)) { // MANAGE_GUILD_EXPRESSIONS (apparently CREATE_GUILD_EXPRESSIONS isn't good enough...)
@@ -240,7 +241,8 @@ const commands = [{
// Guard
/** @type {string} */ // @ts-ignore
const channelID = select("channel_room", "channel_id", {room_id: event.room_id}).pluck().get()
const guildID = discord.channels.get(channelID)?.["guild_id"]
const channel = discord.channels.get(channelID)
const guildID = channel?.["guild_id"]
if (!guildID) {
return api.sendEvent(event.room_id, "m.room.message", {
...ctx,
@@ -251,7 +253,7 @@ const commands = [{
const guild = discord.guilds.get(guildID)
assert(guild)
const permissions = dUtils.getPermissions(guild.id, [], guild.roles)
const permissions = dUtils.getDefaultPermissions(guild, channel["permission_overwrites"])
if (!(permissions & 0x800000000n)) { // CREATE_PUBLIC_THREADS
return api.sendEvent(event.room_id, "m.room.message", {
...ctx,
@@ -270,7 +272,8 @@ const commands = [{
// Guard
/** @type {string} */ // @ts-ignore
const channelID = select("channel_room", "channel_id", {room_id: event.room_id}).pluck().get()
const guildID = discord.channels.get(channelID)?.["guild_id"]
const channel = discord.channels.get(channelID)
const guildID = channel?.["guild_id"]
if (!guildID) {
return api.sendEvent(event.room_id, "m.room.message", {
...ctx,
@@ -281,7 +284,7 @@ const commands = [{
const guild = discord.guilds.get(guildID)
assert(guild)
const permissions = dUtils.getPermissions(guild.id, [], guild.roles)
const permissions = dUtils.getDefaultPermissions(guild, channel["permission_overwrites"])
if (!dUtils.hasPermission(permissions, DiscordTypes.PermissionFlagsBits.CreateInstantInvite)) {
return api.sendEvent(event.room_id, "m.room.message", {
...ctx,
@@ -290,7 +293,19 @@ const commands = [{
})
}
const invite = await discord.snow.channel.createChannelInvite(channelID)
try {
var invite = await discord.snow.channel.createChannelInvite(channelID)
} catch (e) {
if (e.message === `{"message": "Missing Permissions", "code": 50013}`) {
return api.sendEvent(event.room_id, "m.room.message", {
...ctx,
msgtype: "m.text",
body: "I don't have permission to create invites to the Discord channel/server."
})
} else {
throw e
}
}
const validHours = Math.ceil(invite.max_age / (60 * 60))
const validUses =
( invite.max_uses === 0 ? "unlimited uses"