Files
Iris/iris_c/main.c

55 lines
1.5 KiB
C

#include <stdint.h>
#include <stdio.h>
#include "random.h"
#include "world.h"
static const char *quadrant_type_name(quadrant_type type) {
switch (type) {
case Q_EMPTY: return "Empty";
case Q_ASTEROID_FIELD: return "Asteroid field";
case Q_STAR_SYSTEM: return "Star system";
case Q_NEBULA: return "Nebula";
case Q_BLACK_HOLE: return "Black hole";
case Q_WHITE_HOLE: return "White hole";
case Q_PULSAR: return "Pulsar";
case Q_QUASAR: return "Quasar";
case Q_SUPERNOVA: return "Supernova";
case Q_ANOMALY: return "Anomaly";
case Q_SINGULARITY: return "Singularity";
case Q_COUNT: return "Count";
default: return "Undefined";
}
}
int main() {
uint32_t seed;
printf("Enter seed: ");
scanf("%u", &seed);
set_random_seed(seed);
world_t world;
world_generate(&world);
uint16_t x = WORLD_WIDTH / 2;
uint16_t y = WORLD_HEIGHT / 2;
const quadrant_t *centre = world_get_quadrant(&world, x, y);
if (centre == NULL) {
printf("Failed to read centre quadrant.\n");
return 1;
}
printf("Generated world: %ux%u\n", WORLD_WIDTH, WORLD_HEIGHT);
printf(
"Centre (%u, %u): type=%s (%d), old=%s, visited=%s, discovered=%s\n",
x, y,
quadrant_type_name(centre->type),
(int)centre->type,
centre->is_old ? "true" : "false",
centre->is_visited ? "true" : "false",
centre->is_discovered ? "true" : "false"
);
return 0;
}