Use prettynames.h
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@@ -6,8 +6,8 @@ TARGET = main
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all: $(TARGET)
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all: $(TARGET)
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$(TARGET): main.c random.c random.h world.c world.h
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$(TARGET): main.c random.c random.h world.c world.h prettynames.c prettynames.h
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$(CC) $(CFLAGS) -o $@ main.c random.c world.c
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$(CC) $(CFLAGS) -o $@ main.c random.c world.c prettynames.c
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clean:
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clean:
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rm -f $(TARGET)
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rm -f $(TARGET)
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@@ -1,27 +1,10 @@
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#include <stdint.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdio.h>
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#include "prettynames.h"
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#include "random.h"
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#include "random.h"
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#include "world.h"
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#include "world.h"
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static const char *quadrant_type_name(quadrant_type type) {
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switch (type) {
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case Q_EMPTY: return "Empty";
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case Q_ASTEROID_FIELD: return "Asteroid field";
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case Q_STAR_SYSTEM: return "Star system";
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case Q_NEBULA: return "Nebula";
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case Q_BLACK_HOLE: return "Black hole";
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case Q_WHITE_HOLE: return "White hole";
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case Q_PULSAR: return "Pulsar";
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case Q_QUASAR: return "Quasar";
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case Q_SUPERNOVA: return "Supernova";
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case Q_ANOMALY: return "Anomaly";
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case Q_SINGULARITY: return "Singularity";
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case Q_COUNT: return "Count";
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default: return "Undefined";
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}
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}
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int main() {
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int main() {
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uint32_t seed;
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uint32_t seed;
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printf("Enter seed: ");
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printf("Enter seed: ");
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