From 1965e10bc4314e2b674869bc2bef953a8e3846db Mon Sep 17 00:00:00 2001 From: N0VA Date: Tue, 17 Feb 2026 13:47:24 +0100 Subject: [PATCH] Add quadrant values --- RULESET.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/RULESET.md b/RULESET.md index 8f5c564..f2e7a02 100644 --- a/RULESET.md +++ b/RULESET.md @@ -12,6 +12,8 @@ - The world is a 256x256 grid of tiles called quadrants ### Quadrants + +#### Types - Empty - 30% chance - Asteroid field - 10% chance - Star system - 10% chance @@ -24,6 +26,11 @@ - Anomaly - 4% chance - Singularity - 1% chance +- Every quadrant has three boolean values: + - Visited - Whether the player has visited the quadrant + - Discovered - Whether the player has discovered the quadrant (and is visible on map) + - Old - Whether the quadrant is old, effects differ. Every quadrant has a 20% chance of being old. + ### Wormholes - When entering a black hole, the player is teleported to a random white hole. If there are no white holes, the player is teleported to a random quadrant.