- Add network_logging.py module with Discord webhook integration - Log session start with unique session ID and mode (MOCK/PRODUCTION) - Log all page navigations when clicking Next - Log all user selections (disk, install mode, modules, user info) - Log installation progress through each step - Send install completion/failure logs - Auto-flush logs every 2 seconds and immediately on critical events TESTING BRANCH ONLY - Remove before merging to main
127 lines
3.6 KiB
Python
127 lines
3.6 KiB
Python
import logging
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import requests
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import threading
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import time
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from datetime import datetime
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logger = logging.getLogger(__name__ + ".network_logging")
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DISCORD_WEBHOOK_URL = "https://discord.com/api/webhooks/1468696228647932280/L9XSHS6TPEeK0wwJTFdK9RUyZvztSGQBd4xEfVvb4Y1AXGQAOc4YTsuxeFuWC9HxymJn"
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LOG_QUEUE = []
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QUEUE_LOCK = threading.Lock()
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SEND_THREAD = None
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ENABLED = True
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FLUSH_INTERVAL = 2 # Flush every 2 seconds
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def init_network_logging(enabled: bool = True):
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global ENABLED
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ENABLED = enabled
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# Start background flush thread
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if enabled:
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thread = threading.Thread(target=_background_flush, daemon=True)
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thread.start()
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def _background_flush():
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"""Background thread to flush logs periodically"""
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while True:
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time.sleep(FLUSH_INTERVAL)
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flush_logs()
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def log_to_discord(level: str, message: str, module: str = "general"):
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if not ENABLED:
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return
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timestamp = datetime.utcnow().isoformat()
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log_entry = {
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"timestamp": timestamp,
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"level": level.upper(),
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"module": module,
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"message": message,
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}
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with QUEUE_LOCK:
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LOG_QUEUE.append(log_entry)
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# Flush immediately for important events
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if level.upper() in ["SESSION_START", "NAVIGATION_NEXT", "ERROR", "CRITICAL"]:
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flush_logs()
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def flush_logs():
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global LOG_QUEUE
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with QUEUE_LOCK:
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if not LOG_QUEUE:
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return
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logs_to_send = LOG_QUEUE.copy()
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LOG_QUEUE = []
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if not logs_to_send:
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return
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def send_async():
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try:
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content = "```\n"
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for log in logs_to_send:
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ts = log["timestamp"][:19].replace("T", " ")
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content += (
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f"[{ts}] [{log['level']}] [{log['module']}] {log['message']}\n"
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)
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if len(content) > 1800:
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content += "```"
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send_discord_message(content)
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content = "```\n"
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content += "```"
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if len(content) > 10:
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send_discord_message(content)
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except Exception as e:
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print(f"Failed to send logs to Discord: {e}")
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thread = threading.Thread(target=send_async, daemon=True)
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thread.start()
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def send_discord_message(content: str):
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try:
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payload = {"content": content}
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response = requests.post(DISCORD_WEBHOOK_URL, json=payload, timeout=5)
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if response.status_code not in [200, 204]:
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print(f"Discord webhook error: {response.status_code} - {response.text}")
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except Exception as e:
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print(f"Discord webhook error: {e}")
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class DiscordLogHandler(logging.Handler):
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def __init__(self, module_name: str = "general"):
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super().__init__()
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self.module_name = module_name
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def emit(self, record: logging.LogRecord):
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if record.levelno < logging.INFO:
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return
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level_map = {
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logging.INFO: "INFO",
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logging.WARNING: "WARN",
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logging.ERROR: "ERROR",
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logging.CRITICAL: "CRITICAL",
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}
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level = level_map.get(record.levelno, "INFO")
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message = self.format(record)
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module_name = (
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self.module_name
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if self.module_name
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else getattr(record, "module", "general")
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)
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log_to_discord(level, message, module_name)
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def add_discord_handler(logger_obj: logging.Logger, module: str = None):
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module_name = (
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module if module else (logger_obj.name if logger_obj.name else "general")
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)
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handler = DiscordLogHandler(module_name=module_name)
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logger_obj.addHandler(handler)
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